I barely ever use the blog on this place: I released this a week ago or so.
The Chalphy Castle page is laughably outdated, but I should revamp that one of these days.
I barely ever use the blog on this place: I released this a week ago or so.
The Chalphy Castle page is laughably outdated, but I should revamp that one of these days.
It’s been a while since I made an actual post here. CELICA has come and gone (congratulations to Calculation Manipulation by Aura Wolf), I made my annual April Fool’s Day hack (Champion’s Revolt – yes, I read all of Hasha for research purposes), and it’s FEE3 preperation season. The only problem is I’ve a bit of writer’s block, so I needed to do something else for a bit instead of re-reading the War of Lovers plot synopsis for the hundreth time. I got a cold, played through Dragon Warrior 3, booted up my Boom Street disc, got curious if there was a translation for the untranslated DS predecessor, found there wasn’t, and then disappeared down a rabbit hole for about a week or so.

So now I’ve made a fairly playable menu patch, doing about all I can do alone. If I knew Japanese, I’d identify the kanji and dump all of the text. But I don’t, and I’ve largely hit the limit of referring to Gamefaqs guides and referring to the Wii game. And a text dump without the kanji is a fairly useless text dump by all accounts. No point sitting on an unfinished thing, so have a release. Click here for the game page.
Maybe I’ll post something on this page before FEE3. Maybe I won’t. I don’t use this enough, which I say every time I post here.
Annoucing the successor to MARTH: the Competiton to Edit Levels Interestingly, Creatively, and Amazingly, or CELICA for short. This is a chapter creation competiton in the vein of Ghast and Alusq’s Make A Fun Chapter series. This is intended to be a basic, no-frills contest. Prospective entrants will be challenged to make a quality chapter based on three fields of skill: gameplay, presentation, and story.
Further information can be found on the Fire Emblem Universe thread.
Submissions will be documented and hosted here when the event is complete.
Mostly a bugfix update, most importantly getting rid of the Marth animation hang.
Get the latest version here.
It’s FEE3 day, and that means it’s time for a project update.
War of Lovers v0.2 is here. This update covers the first story arc. The download link here has been updated; the screenshots will be updated soon. Until next time.
Announcing Make A Really Terrific Hack, or MARTH for short. This is a chapter creation competition in the vein of Ghast’s Make A Fun Chapter series. This is intended to be a basic, no-frills contest. Prospective entrants will be challenged to make a quality chapter based on three fields of skill: gameplay, graphics, and story.
The rules and further submission details can be found in the FEU thread, linked below.
https://feuniverse.us/t/make-a-really-terrific-hack-marth/19691
Submissions will be documented and hosted here when the contest is done.
So a year has come and gone. My attention has largely been away from this website, but with the Cipher of Destruction FEE3 video I feel duty bound to mention something here.
https://www.youtube.com/watch?v=qrFTvVQL01c
Here’s the FEE3 video. I won’t make a Cipher of Destruction page here until it gets a release, though I do plan to host a guide here when the time comes. Here’s the FEU link in the meantime.
In other news, I spent a bit of time cleaning up unlinked projects and most of them should now at least have placeholder pages. I’ve also made a few contest chapters (Evening Train Crash 2 will get a page soon) and if you peek at my Github you’ll find a menu patch for Yugioh: Monster Capsule GB. That’s very much preliminary and the page will come once I get around to dumping all the text and start to look for a proper translator.
That should be about everything; I don’t really have all that much to talk about.
Until next time – and hopefully next time won’t be in a year.

I finished the translation of Yugioh Duel Monsters on the 18th of November, 2021. I’ve gotten around to creating and detailing its Chalphy Castle page: it can be found right here:
https://chalphycastle.ie/projects/yu-gi-oh-duel-monsters/
It’s game time, everyone, and make sure to report any bugs you may find to me on RHDN. As an additional teaser of what I’ve been up to since finishing off DM1, have this screenshot.

If anything greater comes of this experimentation, I will post things here.
Until next time, everyone.